AI Insights · Timothy · March 2023
Top 5 Entertainment Mascot Games on Android in the Netherlands, Q1 2023
In Q1 2023, the performance of the top 5 entertainment mascot games on Android in the Netherlands varied, with notable trends in weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the performance of the top 5 entertainment mascot games on the Android platform in the Netherlands showcased diverse trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, gives us a detailed look at these popular games.
Angry Birds Dream Blast from Rovio Entertainment Corporation experienced a gradual increase in weekly revenue, peaking at roughly $9K in the last week of March. Weekly downloads showed fluctuations, starting at around 3.8K and dipping to approximately 1.1K in late February, before rising again to about 1.8K in the last week of March. The game maintained a steady number of weekly active users, ranging from 9.6K to 12.4K, with a noticeable increase in early March.
Sonic Dash Endless Runner Game by SEGA saw modest weekly revenue, fluctuating between $22 and $117 throughout the quarter. Weekly downloads remained relatively stable, averaging around 1.7K to 2.1K. The game’s weekly active users ranged between 10.2K and 11.6K, showing a slight decline towards the end of the quarter.
Minion Rush: Running Game from Gameloft SE had a stable revenue pattern, peaking at approximately $165 in mid-January. Weekly downloads varied, with a high of around 1.9K in early January, dropping to about 1K by the end of March. Active users showed a gradual decline from 5.3K to around 3.9K over the quarter.
Sonic Forces: PvP Battle Race, another SEGA title, experienced moderate weekly revenue, with peaks of approximately $452 in the last week of March. Weekly downloads saw fluctuations, ranging from 730 to 1.6K. The game’s weekly active users remained relatively stable, averaging around 12.3K to 14.2K.
Hello Kitty Nail Salon by Budge Studios had modest weekly revenue, peaking at around $23 in both late December and late March. Weekly downloads were consistent, ranging from 460 to 1.1K. The game’s active users showed a gradual increase from 2.5K to about 3.5K towards the end of March.
For more detailed insights and data, visit Sensor Tower.